For years, players who managed to complete the final challenges reported that nothing happened. The game would hang, the connection to the server would time out, or a generic error message would pop up. In the age of Flash, this wasn't uncommon. Developers would move on, servers would go offline, and the "win state" of the game would vanish into the void.
“Fixed various stability issues related to end-of-game sequences. Improved memory handling during final cutscene.” pilsner urquell game end patched