Dozens of Flash "demakes" featured stick figures storming Pointe du Hoc.
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These developers weren't making games; they were proof-of-concept artists. They wanted to see if the lightweight, vector-based Flash engine could mimic the powerhouse of the Quake 3 derivative. Spoiler: It could not. But the attempt created a ghost in the machine—a digital fossil searchable only by the obscure string "Macromedia Flash r Call of Duty 2."