| Upgrade Level | Cost (in‑game) | Impact on Gameplay | |---------------|----------------|---------------------| | | Low | Minimal revenue boost; limited training improvements | | Standard | Moderate | 10‑15 % increase in match‑day income; 5 % faster player development | | Advanced | High | 25‑30 % revenue lift; 10‑12 % reduction in injury duration; unlocks elite youth prospects | | World‑Class | Very high | 40‑50 % match‑day surge; 20 % faster youth progression; attracts top‑tier sponsors and star players |

Unlike other management games of its era, FIFA Manager 14 allowed for detailed infrastructure expansion, including non-football additions that impacted your club's standing:

: You can build unique additions like a club museum , media center , or even a subway station to increase match-day revenue and club prestige.

In FIFA Manager 14 , you sometimes get pop-up events related to facilities: