The Prison 2 Never Ending Version 100 Build 3 Updated -
Given that this is a mod built on an older engine, Build 3 finally adds a "Potato Mode." This disables dynamic shadows and reduces inmate pathfinding updates, allowing the "Never Ending" loop to run on hardware from 2012.
: Some sections, such as the "bridge fight," are reported to be extremely difficult and heavily dependent on luck rather than skill until the player levels up. Technical Issues and Bugs Progress Blockers the prison 2 never ending version 100 build 3 updated
Kaelen didn't need to be told twice. He sprinted, his boots clattering against the reinforced nanocarbon. This update brought a terrifying new visual: the walls were now translucent, showing the millions of other "Level 100" cells stacked into a hyper-cube that defied physics. He could see other prisoners—flickering ghosts of previous versions—running parallel to him in their own endless loops. Given that this is a mod built on
: Some planned features, such as the shop in the tournament area mentioned in earlier development logs (e.g., v0.6), are still missing or under construction in Build 3, which can temporarily halt progress against certain enemies. Version 1.0.0 Build 3 Improvements He sprinted, his boots clattering against the reinforced