Minecraft Survival Test 030 Extra Quality [better] Jun 2026

The mobs in this version acted differently than their modern counterparts:

The term does not appear in official Mojang version history. It originates from: minecraft survival test 030 extra quality

| Feature | Implementation | |--------|----------------| | | 256×256×64 (same as Classic) | | Health | 20 hearts (food not yet a mechanic; health regen only via healing wool? No — no regen except restarting level) | | Mobs | Zombie, Skeleton, Creeper, Spider, Giant (passive, texture only), Sheep (passive, no wool drop), Pig (passive, no pork) | | Items | Stone sword, iron sword, gold sword (no diamond). Bow & arrows (arrows finite). TNT (activates instantly). | | Inventory | No crafting table — items given via hotbar editor. No mining except stone/cobble (ore drops nothing but iron/gold items from chests?). | | Lighting | Static; no dynamic torches; mobs spawn in darkness globally. | | Day/night | Visual only — mobs spawn constantly, no despawning. | | Objective | Survive waves of mobs in a fixed arena-like world. No saving — permadeath per session. | The mobs in this version acted differently than

If "030" refers to a specific challenge map or a modern modpack version, please clarify! Otherwise, enjoy your trip back to 2009. Bow & arrows (arrows finite)