Mugen 5v5 Patch Upd: _verified_

: By default, teams share a single power bar, which fills almost instantly with 5 characters attacking. Arcade & Versus Support

| Tier | Characters (Examples) | Reason | | :--- | :--- | :--- | | | Shin Akuma, Rugal (CvS2), God Rugal | High damage bypasses scaling; multi-supers still effective. | | A-Tier | Ryu (Warzard), Iori (XIII), Morrigan | Great chip damage and safe tag-out options. | | B-Tier | KFM, Mario, Sonic | Balanced but lack comeback mechanics. | | C-Tier | Heavy zoners (e.g., Deadpool, Strange) | Tag cooldown hurts their keep-away game. | mugen 5v5 patch upd

: A new Tournament Mode has been integrated, supporting brackets of 8, 16, or 32 fighters. This mode tracks records and allows for automated "CPU vs. CPU" watch modes, which are popular in community streaming events. : By default, teams share a single power

: By default, teams share a single power bar, which fills almost instantly with 5 characters attacking. Arcade & Versus Support

| Tier | Characters (Examples) | Reason | | :--- | :--- | :--- | | | Shin Akuma, Rugal (CvS2), God Rugal | High damage bypasses scaling; multi-supers still effective. | | A-Tier | Ryu (Warzard), Iori (XIII), Morrigan | Great chip damage and safe tag-out options. | | B-Tier | KFM, Mario, Sonic | Balanced but lack comeback mechanics. | | C-Tier | Heavy zoners (e.g., Deadpool, Strange) | Tag cooldown hurts their keep-away game. |

: A new Tournament Mode has been integrated, supporting brackets of 8, 16, or 32 fighters. This mode tracks records and allows for automated "CPU vs. CPU" watch modes, which are popular in community streaming events.