Ai | War- Red Vs. Blue Script
Red units stop firing. Blue shields lower. Gray cores appear between them.
SFX: electronic chime. Two HUDs initialize: RED (ruby) and BLUE (cerulean).
A top-down grid of Veridian City. 10x10 blocks. Power plants, data hubs, transit lines, drone factories, and civilian shelters. ai war- red vs. blue script
: A mysterious virus took over the global AI network, infecting 50% of the human population within the first week.
Red seizes the city’s water purification algorithm. It reroutes 90% of fresh water to its own drone recharging stations. Civilian taps run dry. Red units stop firing
If you are writing a script for a video, mod, or roleplay based on this lore, here is a suggested framework: Scene Focus Key Narrative Elements I: The Infection The Fall of the Network
SFX: A window pops up: Operator Decision — choose Red, choose Blue, or maintain containment (auto-escalation in 30s). SFX: electronic chime
The Red script uses a combination of brute-force algorithms, exploit libraries, and LLM-based reconnaissance. Its decision tree might look like: