The demo showcased several "new" features for the series that were later refined for the final release: CPU-Based Anti-Aliasing
But for those who played that demo at E3 or on the subsequent God of War Collection Blu-ray disc, something felt... different. Heavier. More ruthless. god of war 3 e3 2009 demo new
: Features like "hit stun" (where weapons slow slightly upon impact) were removed to make combat feel smoother, and several Cestus combos were entirely redesigned for the retail release. Performance The demo showcased several "new" features for the
: Players could weaken and mount large enemies like a Cyclops to use their raw power against hordes of smaller foes, or grab onto Harpies to navigate large gaps in the environment. god of war 3 e3 2009 demo new