Poppy Playtime Chapter 1 -

Introduction In Chapter 1, you play as a former employee returning to the abandoned Playtime Co. toy factory after receiving a mysterious letter from your missing colleagues. Your goal is to survive, solve puzzles, and uncover the mystery behind "Poppy." Key Mechanics

GrabPack: This is your primary tool. It has two hands (originally just the Blue hand).

Blue Hand: Conducts electricity, holds objects, and reaches faraway buttons. Red Hand: (Acquired mid-game) Holds objects but does not conduct electricity.

Electricity: You must often connect live wires to sockets to power doors or machinery. Poppy Playtime Chapter 1

Walkthrough Part 1: The Lobby & The GrabPack

Start: Walk through the front gate and enter the main lobby. The Door: Proceed straight to the large door. It requires power. Blue VHS Tape: Look to the right of the door for a VCR. Insert the Blue Tape found in the reception area. This introduces you to the lore. Power Up: Go to the "Power" station room (left side of the lobby). Connect the wire from the wall to the socket to open the main door. Security Room: You will find a trapped GrabPack in the security office. Open the case to equip it.

Note: You now have the Blue Hand. You can hold objects and press buttons from a distance. Introduction In Chapter 1, you play as a

Part 2: The Make-A-Friend Room

Corridors: Follow the linear path. Use the Blue Hand to press the button on the left wall to open the hydraulic door. The Power Station: You’ll reach an area with a forklift. Connect the wires on the wall to the generator to restore power to the next area. Make-A-Friend Entrance: Enter the room with the conveyor belts. The door ahead is locked. You need to scan a "Toy" to open it. Creating a Toy:

Go to the machine in the center. Put the "Bone" part into the hopper. Put the "Cat" part in. Pull the lever. The machine will create a toy figure. It has two hands (originally just the Blue hand)

Exit: Pick up the toy figure and place it on the red scanner near the door. This unlocks the path forward.

Part 3: The Conveyor Belt & The Red Hand